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Blender Tutorial – Delete all Materials with One Click (QUICK & EASY)

Step 1: Add a New Object to the Scene

To start, you’ll need to add a new object to your scene. This object will serve as the ‘blank slate’ for removing all materials.

  1. Add a New Object:
    • Press Shift + A to bring up the Add menu.
    • Navigate to Mesh and select Cube (or any other object of your choice).

    Screenshot of the Blender viewport showing the Add Mesh > Cube menu.

Step 2: Verify the Object’s Material Properties

Before proceeding, it’s important to ensure that the newly added object has no materials assigned to it.

  1. Check Material Properties:
    • With the Cube selected, go to the Material Properties tab (the sphere icon).
    • Confirm that no materials are listed.

    Screenshot of the Material Properties panel showing no materials assigned.

Step 3: Select All Objects in the Scene

Now that we have a material-free object, we can use it to clear the materials from every other object in the scene.

  1. Select All Objects:
    • Press A to select all objects in the scene.

    Screenshot showing all objects in the scene selected.

Step 4: Copy the Empty Material to All Objects

Here’s where the magic happens. By copying the empty material slot from the new object to all selected objects, we effectively remove all their materials.

  1. Copy Material to All Objects:
    • With all objects selected, go back to the Material Properties tab.
    • Click the dropdown menu and select Copy Material to Selected.

    Screenshot of the Copy Material to Selected option in the Material Properties panel.

Step 5: Enjoy a Clean Slate

All materials in the scene should now be removed, leaving your objects ready for a solid render or whatever comes next in your project.

  1. Render Your Scene:
    • Go ahead and render your scene to enjoy your clean, material-free objects!

    Screenshot of a solid render output with no materials applied.

 

Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn.

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