Let's Make Something Unreal
Wether You are a 3D Artist, Freelancer or Have a Passion for 3D Design.. This Place is for You I Will Help You Improve Your Skills.. Make your Projects look More Realistic and Appealing to the Eye Here.. You Will Find Everything You Need to Become a Photorealistic 3D Designer
Lecture 1 - Match the Scale of the Exterior Scene-
Introduction to Photorealistic Rendering in Blender 2.8
17 Lessons (2h32min)
Everything You Need About This Lecture
What You Will Learn
You will Learn Camera Mapping and Scale Matching using fSpy
You will Learn to create a Realistic Exterior scene from scratch
You will Learn Procedural Generated Texturing in Blender (No External Software will be Used)
Modeling: Learn to Model High Quality Objects
Realistic Texturing: Learn Procedural Generated Texturing in Blender 2.8
✓ Material 1 – Concrete
✓ Material 2 – Garage
✓ Material 3 – Tiles
✓ Material 4 – Asphalt & Water Puddles
✓ Material 5 – Pavement
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Discussions
If you have any question or Stuck in a section, you can comment your problem and I will reply with the solution!!
thanks for the tutorial it helped me a lot
With my great pleasure!!
Having great time learning this course..grabbing some knowledge..! Thanks
Have fun and if you need any help let me know
Can I get project file pls
I apologize but I’m not allowed to share files of free courses
Hello, I actually have some trouble when scaling up the cube projection in the UV editor. The texture that applies on the building does not move at all when I scale it in UV editor. Is there something that I missed completely during the UV unwrapping stage?
Thanks so much for the tuition