COURSE REQUIREMENTS FOR THE MAYA WORKSHOP
Course Details
LECTURES | 29 Pre-recorded Lectures
DURATION | 5h 55m Total Length
SOFTWARE | Blender
HARDWARE | Meet Minimum Requirements
LANGUAGE | Taught in English
What you'll learn
Course Trailer
Course Content
12 sections - 52 lectures - 8h 30m total length
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Scale Maching Using fSpy
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Build a Basic Scene
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Best Tip for Realistic Modeling
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Wicker Roof Creation
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Wicker Baking & Texturing
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Chair & Table Creation
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Cloth Simulation
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Creating the Bid Tents
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Swimming Pool - Creating the Base
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Creating a Palm Tree
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Palm Tree - Baking the Trunk
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Palm Tree - Backing the Leaves
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Create Plants & Leaves
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Create the Fluid Components
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Set the Fluid Simulation Settings
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Adjust the Wave Maker Shape
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Adjust the Floor & Smoothing the Ocean Fluid
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Create Realistic Ocean Shader
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Assign Sand Texture
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Baking the Sand Texture
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Create Realistic Wet Sand Effect
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Setting the Correct Lighting
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Best Rendering Settings for Blender
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Set the Compositing Settings
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Making the Final Animation
Course Curriculum
In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.
You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Reference Image Used:
Grab the reference image “Maldive Island” and apply the exact same steps from image to final render.
– Step 1: Install & Use fSpy add-on to match the exact scale of our reference
– Step 2: Build the scene and add all the details in our reference
– Step 3: Create all materials needed (by following the instructions)
– Step 4: Assign the materials to their objects in Blender 2.8
– Step 5: Set the correct lighting in our scene
– Final Step: Render the scene & Create a Final Animation
And this is the final result that you will be able to create by the end of this Class
SOLID RENDER
Final Result That You Will Achieve