COURSE REQUIREMENTS FOR THE MAYA WORKSHOP
Course Details
LECTURES | 12 Pre-recorded Lectures
DURATION | 3h 8m Total Length
SOFTWARE | Blender
HARDWARE | Meet Minimum Requirements
LANGUAGE | Taught in English
What you'll learn
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Exterior Environment: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Course Trailer
Course Content
12 sections - 52 lectures - 8h 30m total length
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Install fSpy & Match the Scale of the Exterior
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Build a Basic Scene
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Adding Building Details - Part 1
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Adding Building Details - Part 2
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Electric Street Poles & Wires Network
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Creating Street Shops
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Material 1 - Concrete Ground (Base Material)
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Add Realistic Water Spots on the Wet Ground (Puddles)
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Creating Textures for Painted Walls on Buildings
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Texturing Street Shops
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Realistic Road & Sidewalk Texturing
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Set Correct Lighting & Finalize the Scene
Course Curriculum
Want to Learn Photorealism?
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Exterior Environment: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
– Blender 2.8 for Modeling
– Substance Designer for materials creation
Since you might be new to PBR materials, you will get a free course on Substance Designer
Please Contact me if you’re interested
Painted Wall Material
Links
— fSpy Program: https://github.com/stuffmatic/fSpy/releases
— fSpy Addon: https://github.com/stuffmatic/fSpy-Blender/releases