Achieve 3D Photorealism in Blender 2.8: Subway Challenge

Achieve 3D Photorealism in Blender 2.8: Subway Challenge

Master the Skill of Turning Any Image Reference Into a Realistic 3D Scene

★★★★☆

4.4/5 (220 ratings)

Created by : JainCoff2

Last Updated : August 2020

5.742 Students Enrolled

Price - 11.99$ USD

Enroll Now

30-Day Money-Back Guarantee

🎥

On Demand Video Lessons

🎥

Course Certificate

🎥

24/7 Support

What you will learn

Requirements

  • Your Current Projects aren’t looking Good, You Wanna Make Look Realistic
  • Achieving Great Results is Important to You
  • You Demand of Yourself Excellence in Skills
  • Softwares Used: Blender ONLY – Substance Designer & Gimp are Optional

Description

NEW – NO EXTERNAL TEXTURING SOFTWARE WILL BE USED (GET RID OF SUBSTANCE DESIGNER)

– Learn Procedural Texturing in Blender 2.8: Create All Textures Procedurally: Bricks – Ground – Stairs – Ceiling (Concrete)

– Using Substance Designer is Optional

The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.

You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Who this course is for:
You have an Idea in your Head that you want to Visualize in 3D
Your Projects aren’t Looking Realistic
You are Looking for a Formula to Guide You toward Achieving Photorealism

 

 

***

 

 

Part 1# MODELING

  • Master Scale Matching

fSpy: Learn how to use it to match the scale of any Reference

 

  • Model like a Pro

Create Clean, Realistic & Optimized Modeling

Every Modeling tool used is explained in Extreme Details

 

Part 2# Texturing

Fact: Materials represent more than 60% of the Entire Work

Do You Need a Material? I will Teach You How to Create them by Yourself

Bricks Material

Ground Material

Stairs Material

IMPORTANT: You Will Learn the Skill to Create Any Material You Need

Part #3: Reaslitic Lighting

Match the Same Lighting of your Reference

Top 5 Rules for Achieving Realistic Lighting

Create 3 Different Lighting Scene

Learn the Right Settings to Change to Have Different Results

Sunny Day:

Same Reference Lighting:

Cold Lighting:

Grab Your Reference & Start the Challenge


Course Curriculum

  • Match the Scale of the Subway Scene
  • Build a Basic Scene
  • Build a Basic Subway Scene
  • Bevel Edges & Create Stairs
  • Creating Bottom Strip
  • Adding Stairs Case
  • Creating Small Pipes
  • Creating Large Pipes
  • Adding Signs
  • Top Concrete Part
  • Addings LightBulbs
  • Bricks Creation - Part 1
  • Bricks Creation - Part 2
  • Bricks UV Mapping
  • Ground Creation
  • Ground UV-Mapping
  • Stairs Creation
  • Ceiling Creation
  • Finish & UV Map all Materials
  • Finish & UV Map all Materials


Achieve 3D Photorealism in Blender 2.8: Subway Challenge

Master the Skill of Turning Any Image Reference Into a Realistic 3D Scene

★★★★☆

4.4/5 (220 ratings)

Created by : JainCoff

Last Updated : August 2020

5.742 Students Enrolled

What you will learn

Requirements

  • Your Current Projects aren’t looking Good, You Wanna Make Look Realistic
  • Achieving Great Results is Important to You
  • You Demand of Yourself Excellence in Skills
  • Softwares Used: Blender ONLY – Substance Designer & Gimp are Optional

Description

NEW – NO EXTERNAL TEXTURING SOFTWARE WILL BE USED (GET RID OF SUBSTANCE DESIGNER)

– Learn Procedural Texturing in Blender 2.8: Create All Textures Procedurally: Bricks – Ground – Stairs – Ceiling (Concrete)

– Using Substance Designer is Optional

The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.

You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Who this course is for:
You have an Idea in your Head that you want to Visualize in 3D
Your Projects aren’t Looking Realistic
You are Looking for a Formula to Guide You toward Achieving Photorealism

 

 

***

 

 

Part 1# MODELING

  • Master Scale Matching

fSpy: Learn how to use it to match the scale of any Reference

 

  • Model like a Pro

Create Clean, Realistic & Optimized Modeling

Every Modeling tool used is explained in Extreme Details

 

Part 2# Texturing

Fact: Materials represent more than 60% of the Entire Work

Do You Need a Material? I will Teach You How to Create them by Yourself

Bricks Material

Ground Material

Stairs Material

IMPORTANT: You Will Learn the Skill to Create Any Material You Need

Part #3: Reaslitic Lighting

Match the Same Lighting of your Reference

Top 5 Rules for Achieving Realistic Lighting

Create 3 Different Lighting Scene

Learn the Right Settings to Change to Have Different Results

Sunny Day:

Same Reference Lighting:

Cold Lighting:

Grab Your Reference & Start the Challenge


Course Curriculum

  • Match the Scale of the Subway Scene
  • Build a Basic Scene
  • Build a Basic Subway Scene
  • Bevel Edges & Create Stairs
  • Creating Bottom Strip
  • Adding Stairs Case
  • Creating Small Pipes
  • Creating Large Pipes
  • Adding Signs
  • Top Concrete Part
  • Addings LightBulbs
  • Bricks Creation - Part 1
  • Bricks Creation - Part 2
  • Bricks UV Mapping
  • Ground Creation
  • Ground UV-Mapping
  • Stairs Creation
  • Ceiling Creation
  • Finish & UV Map all Materials
  • Finish & UV Map all Materials


Price - $11.99

Enroll Now

30-Day Money-Back Guarantee


Redeem Coupon or Code



🎥

On Demand Video Lessons

🎥

Course Certificate

🎥

24/7 Support