Course - Learn Photorealism: Create a Maldive Island in Blender 2.8

Learn 3D Photorealism

Learn Photorealism: Create a Maldive Island in Blender 2.8

Enroll now for $9.99




Lecture 8 - Creating the Big Tents


➤ Lecture 1 - Scale Matching Using fSpy ➤ Lecture 2 - Build a Basic Scene ➤ Lecture 3 - Best Tip for Realistic Modeling ➤ Lecture 4 - Wicker Roof Creation ➤ Lecture 5 - Wicker Baking & Texturing ➤ Lecture 6 - Chair & Table Creation ➤ Lecture 7 - Cloth Simulation ➤ Lecture 8 - Creating the Big Tents ➤ Lecture 9 - Swimming Pool - Part 1: Creating the Base ➤ Lecture 10 - Swimming Pool - Part 2 ➤ Lecture 11 - Creating a Palm Tree ➤ Lecture 12 - Palm Tree - Baking the Trunk ➤ Lecture 13 - Palm Tree - Baking the Leaves ➤ Lecture 14 - Create Plants & Leaves (using the Sapling tree) ➤ Lecture 15 - Create The Fluid Components ➤ Lecture 16 - Set & Explain the Fluid Settings ➤ Lecture 17 - Wave Maker Shape & Stickness Settings ➤ Lecture 18 - Adjusting the Floor & Smoothing the Ocean Fluid ➤ Lecture 19 - Create Realistic Ocean Shader ➤ Lecture 20 - Assign Sand Texture ➤ Lecture 21 - Baking The Sand Texture ➤ Lecture 22 - Create a Realistic Wet Sand Effect ➤ Lecture 23 - Wicker Material: Texturing the Tents ➤ Lecture 24 - Texturing the Rest of the Scene ➤ Lecture 25 - Texturing The Swimming Pool ➤ Lecture 26 - Setting the Correct Lighting (HDRI) ➤ Lecture 27 - Realistic Sun Reflection ➤ Lecture 28 - Rendering Settings ➤ Lecture 29 - Compositing Settings ➤ Lecture 30 - Final Animation


Course Details

In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.

No Other Software’s Are Required!! All You need is Blender and Blender Only

You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Grab the reference image “Maldive Island” and apply the exact same steps from image to final render.

– Step 1: Install & Use fSpy add-on to match the exact scale of our reference
– Step 2: Build the scene and add all the details in our reference
– Step 3: Create all materials needed (by following the instructions)
– Step 4: Assign the materials to their objects in Blender 2.8
– Step 5: Set the correct lighting in our scene
– Final Step: Render the scene & Create a Final Animation

Reference Used Link:

https://realityfakers.net/wp-content/uploads/2020/11/Maldive-Islands-scaled.jpg

 

Big Thanks to these Awesome People:
– Steve from CG Geek
– Andrew Price
– Darren Lile

Discussions

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)

Project & Resources

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)



Learn Photorealism: Create a Maldive Island in Blender 2.8

Enroll now for $9.99

Website Under Construction.. Come Back Later

Wether You are a 3D Artist, Freelancer or Have a Passion for 3D Design.. This Place is for You I Will Help You Improve Your Skills.. Make your Projects look More Realistic and Appealing to the Eye Here.. You Will Find Everything You Need to Become a Photorealistic 3D Designer

Enroll now for $9.99

Learn Photorealism: Create a Maldive Island in Blender 2.8

30 Lessons (9h 39m)

▶ Blender Photorealism Tutorials

Lecture 8 - Creating the Big Tents



Everything You Need to Know About This Course

Course Details

In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.

No Other Software’s Are Required!! All You need is Blender and Blender Only

You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Grab the reference image “Maldive Island” and apply the exact same steps from image to final render.

– Step 1: Install & Use fSpy add-on to match the exact scale of our reference
– Step 2: Build the scene and add all the details in our reference
– Step 3: Create all materials needed (by following the instructions)
– Step 4: Assign the materials to their objects in Blender 2.8
– Step 5: Set the correct lighting in our scene
– Final Step: Render the scene & Create a Final Animation

Reference Used Link:

https://realityfakers.net/wp-content/uploads/2020/11/Maldive-Islands-scaled.jpg

 

Big Thanks to these Awesome People:
– Steve from CG Geek
– Andrew Price
– Darren Lile

Discussions

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)

Project & Resources

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)







Let's Make Something Unreal

Wether You are a 3D Artist, Freelancer or Have a Passion for 3D Design.. This Place is for You I Will Help You Improve Your Skills.. Make your Projects look More Realistic and Appealing to the Eye Here.. You Will Find Everything You Need to Become a Photorealistic 3D Designer

Enroll now for $9.99