Learn Photorealism: Create a Maldive Island in Blender 2.8

Learn Photorealism: Create a Maldive Island in Blender 2.8

Step by Step Course to Teach You How to Achieve Photorealism in Blender 2.8

★★★★☆

4.0/5 (51 ratings)

Created by : JainCoff2

Last Updated : August 2020

5.742 Students Enrolled

Price - 9.99$ USD

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30-Day Money-Back Guarantee

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On Demand Video Lessons

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Course Certificate

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What you will learn

In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.

No Other Software’s Are Required!! All You need is Blender and Blender Only

You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Grab the reference image “Maldive Island” and apply the exact same steps from image to final render.

– Step 1: Install & Use fSpy add-on to match the exact scale of our reference
– Step 2: Build the scene and add all the details in our reference
– Step 3: Create all materials needed (by following the instructions)
– Step 4: Assign the materials to their objects in Blender 2.8
– Step 5: Set the correct lighting in our scene
– Final Step: Render the scene & Create a Final Animation

Big Thanks to these Awesome People:
– Steve from CG Geek
– Andrew Price
– Darren Lile


Course Curriculum

  • Lecture 1 - Scale Matching Using fSpy
  • Lecture 2 - Build a Basic Scene
  • Lecture 3 - Best Tip for Realistic Modeling
  • Lecture 4 - Wicker Roof Creation
  • Lecture 5 - Wicker Baking & Texturing
  • Lecture 6 - Chair & Table Creation
  • Lecture 7 - Cloth Simulation
  • Lecture 8 - Creating the Big Tents
  • Lecture 9 - Swimming Pool - Part 1: Creating the Base
  • Lecture 10 - Swimming Pool - Part 2
  • Lecture 11 - Creating a Palm Tree
  • Lecture 12 - Palm Tree - Baking the Trunk
  • Lecture 13 - Palm Tree - Baking the Leaves
  • Lecture 14 - Create Plants & Leaves (using the Sapling tree)
  • Lecture 15 - Create The Fluid Components
  • Lecture 16 - Set & Explain the Fluid Settings
  • Lecture 17 - Wave Maker Shape & Stickness Settings
  • Lecture 18 - Adjusting the Floor & Smoothing the Ocean Fluid
  • Lecture 19 - Create Realistic Ocean Shader
  • Lecture 20 - Assign Sand Texture
  • Lecture 21 - Baking The Sand Texture
  • Lecture 22 - Create a Realistic Wet Sand Effect
  • Lecture 23 - Wicker Material: Texturing the Tents
  • Lecture 24 - Texturing the Rest of the Scene
  • Lecture 25 - Texturing The Swimming Pool
  • Lecture 26 - Setting the Correct Lighting (HDRI)
  • Lecture 27 - Realistic Sun Reflection
  • Lecture 28 - Rendering Settings
  • Lecture 29 - Compositing Settings
  • Lecture 30 - Final Animation


Learn Photorealism: Create a Maldive Island in Blender 2.8

Step by Step Course to Teach You How to Achieve Photorealism in Blender 2.8

★★★★☆

4.0/5 (51 ratings)

Created by : JainCoff

Last Updated : August 2020

5.742 Students Enrolled

What you will learn

In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.

No Other Software’s Are Required!! All You need is Blender and Blender Only

You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Grab the reference image “Maldive Island” and apply the exact same steps from image to final render.

– Step 1: Install & Use fSpy add-on to match the exact scale of our reference
– Step 2: Build the scene and add all the details in our reference
– Step 3: Create all materials needed (by following the instructions)
– Step 4: Assign the materials to their objects in Blender 2.8
– Step 5: Set the correct lighting in our scene
– Final Step: Render the scene & Create a Final Animation

Big Thanks to these Awesome People:
– Steve from CG Geek
– Andrew Price
– Darren Lile


Course Curriculum

  • Lecture 1 - Scale Matching Using fSpy
  • Lecture 2 - Build a Basic Scene
  • Lecture 3 - Best Tip for Realistic Modeling
  • Lecture 4 - Wicker Roof Creation
  • Lecture 5 - Wicker Baking & Texturing
  • Lecture 6 - Chair & Table Creation
  • Lecture 7 - Cloth Simulation
  • Lecture 8 - Creating the Big Tents
  • Lecture 9 - Swimming Pool - Part 1: Creating the Base
  • Lecture 10 - Swimming Pool - Part 2
  • Lecture 11 - Creating a Palm Tree
  • Lecture 12 - Palm Tree - Baking the Trunk
  • Lecture 13 - Palm Tree - Baking the Leaves
  • Lecture 14 - Create Plants & Leaves (using the Sapling tree)
  • Lecture 15 - Create The Fluid Components
  • Lecture 16 - Set & Explain the Fluid Settings
  • Lecture 17 - Wave Maker Shape & Stickness Settings
  • Lecture 18 - Adjusting the Floor & Smoothing the Ocean Fluid
  • Lecture 19 - Create Realistic Ocean Shader
  • Lecture 20 - Assign Sand Texture
  • Lecture 21 - Baking The Sand Texture
  • Lecture 22 - Create a Realistic Wet Sand Effect
  • Lecture 23 - Wicker Material: Texturing the Tents
  • Lecture 24 - Texturing the Rest of the Scene
  • Lecture 25 - Texturing The Swimming Pool
  • Lecture 26 - Setting the Correct Lighting (HDRI)
  • Lecture 27 - Realistic Sun Reflection
  • Lecture 28 - Rendering Settings
  • Lecture 29 - Compositing Settings
  • Lecture 30 - Final Animation


Price - $9.99

Enroll Now

30-Day Money-Back Guarantee


Redeem Coupon or Code



🎥

On Demand Video Lessons

🎥

Course Certificate

🎥

24/7 Support