Course - Build a Cinematic Bridge Environment in Blender 2.9

Learn 3D Photorealism

Build a Cinematic Bridge Environment in Blender 2.9

Enroll now for $29.99




Lecture 1 - Matching the Scale of the Bridge


➤ Lecture 1 - Matching the Scale of the Bridge ➤ Lecture 2 - Modeling Bridge Fenses ➤ Lecture 3 - Modeling Bridge Supporting Columns ➤ Lecture 4 - Modeling the Wires of the Bridge ➤ Lecture 5 - Modeling Streeet Poles ➤ Lecture 6 - Make Realistic Asphalt (Procedural Texturing) ➤ Lecture 7 - Make Realistic Rust (Yellow) ➤ Lecture 8 - Make Realistic Metal - Electric Pole Texturing ➤ Lecture 9 - Finish Texturing the Bridge Scene


Course Details

— Scale Matching

So in the  first section you gonna learn scale matching

– We will gather multiple references on our bridge and we will do our calculations

– This is the first building block for Achieving Photorealism.. without it everything else won’t gonna follow

So you gonna learn the right way of matching the scale of any external scene

— Modeling

And then we gonna start the modeling process

So you gonna learn all the tools that you need to model in a realistic way.. all the tips & tricks that you need

– How to use the Curves to build any shape that you want including Fences & Bridge Wires

– The bevel tool

– Proportional Editing

– Modifiers: Subdivision – Follow Path – Array – Mirror

— Texturing

And then we will jump into the texturing, and this is where the real fun get started

– You will learn how to tweak the Asphalt node setup that I built to create any kind of asphalt that you want

– You will learn Procedural Generated Texturing by Creating Multiple Materials (Rust – Concrete..)

And also I promise that in the coming updates, I will break everything down and help you learn the procedural texturing  and how can you generate any texture you want in Blender only without relying on any texturing software like Substance Designer (Zero Cost)

Once you learn this skills you will have a great Leverage in the 3D graphic design

— Lighting

You will learn how to set the correct lighting in your scene, Adding HDRI maps tweaking the settings to have different outcomes

– Camera Settings: We will add Depth of Field to our camera to add another layer of Photorealism to our scene

Because usually cameras don’t clearly cover everything in our scene, some spots are clear other aren’t.. so we must keep that aspect as well.

Then we will give our scene a Render

— Compositing

Finally after our render is completed we will start adding some effects like the Glare to add some foggy glow around our lighting sources.

Blur: We will add the blur to give the illusion that our scene is in motion

Color Balance: to have multiple lighting effects in our scene (Cold like the movies & Warm like a nice beautiful day)

So this is my Promise to You in this Course:

I will help you achieve this final result even if you are a complete beginner, all I need is your time and patience – because to be honest sometimes it will be frustrating, but I’m willing to mentor you directly

Discussions

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)

Project & Resources

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)



Build a Cinematic Bridge Environment in Blender 2.9

Enroll now for $29.99

Website Under Construction.. Come Back Later

Wether You are a 3D Artist, Freelancer or Have a Passion for 3D Design.. This Place is for You I Will Help You Improve Your Skills.. Make your Projects look More Realistic and Appealing to the Eye Here.. You Will Find Everything You Need to Become a Photorealistic 3D Designer

Enroll now for $29.99

Build a Cinematic Bridge Environment in Blender 2.9

9 Lessons (9h 39m)

▶ Blender Photorealism Tutorials

Lecture 1 - Matching the Scale of the Bridge



Everything You Need to Know About This Course

Course Details

— Scale Matching

So in the  first section you gonna learn scale matching

– We will gather multiple references on our bridge and we will do our calculations

– This is the first building block for Achieving Photorealism.. without it everything else won’t gonna follow

So you gonna learn the right way of matching the scale of any external scene

— Modeling

And then we gonna start the modeling process

So you gonna learn all the tools that you need to model in a realistic way.. all the tips & tricks that you need

– How to use the Curves to build any shape that you want including Fences & Bridge Wires

– The bevel tool

– Proportional Editing

– Modifiers: Subdivision – Follow Path – Array – Mirror

— Texturing

And then we will jump into the texturing, and this is where the real fun get started

– You will learn how to tweak the Asphalt node setup that I built to create any kind of asphalt that you want

– You will learn Procedural Generated Texturing by Creating Multiple Materials (Rust – Concrete..)

And also I promise that in the coming updates, I will break everything down and help you learn the procedural texturing  and how can you generate any texture you want in Blender only without relying on any texturing software like Substance Designer (Zero Cost)

Once you learn this skills you will have a great Leverage in the 3D graphic design

— Lighting

You will learn how to set the correct lighting in your scene, Adding HDRI maps tweaking the settings to have different outcomes

– Camera Settings: We will add Depth of Field to our camera to add another layer of Photorealism to our scene

Because usually cameras don’t clearly cover everything in our scene, some spots are clear other aren’t.. so we must keep that aspect as well.

Then we will give our scene a Render

— Compositing

Finally after our render is completed we will start adding some effects like the Glare to add some foggy glow around our lighting sources.

Blur: We will add the blur to give the illusion that our scene is in motion

Color Balance: to have multiple lighting effects in our scene (Cold like the movies & Warm like a nice beautiful day)

So this is my Promise to You in this Course:

I will help you achieve this final result even if you are a complete beginner, all I need is your time and patience – because to be honest sometimes it will be frustrating, but I’m willing to mentor you directly

Discussions

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)

Project & Resources

Feature Coming Up Soon.. Working on it!! Thank you for Understanding :)







Let's Make Something Unreal

Wether You are a 3D Artist, Freelancer or Have a Passion for 3D Design.. This Place is for You I Will Help You Improve Your Skills.. Make your Projects look More Realistic and Appealing to the Eye Here.. You Will Find Everything You Need to Become a Photorealistic 3D Designer

Enroll now for $29.99